Entry 14: Passive Skills & Items

Passive Skills

// Evasive Staff // The Hero’s Staff grants him the ability to evade incoming attacks, however there is only 20% chance

// Shine of Victory // There is 20% chance that Daveth will recover 5 [+INT+SP] points of his current health when hit. There is also 10% chance that he will recover 15% Power


The Demo testers were complaining that the character didn’t have any support skills, such as healing ones for example, thus Shine of Victory at this point will be helping here and evasive staff can also be very helpful.

Shine of Victory will also deal damage to the attacking unit if the character has an Orb of Fire.

Items

Items are not useless in the map at all, in fact if you don’t buy any items then you won’t even survive the first boss encounter (Gaglur).

A new item ‘Sacred Light’ will be introduced to the map, which will be the quest reward received from the Alchemist.

// Sacred Light // +20% Health Regeneration

This will help drastically because of the lack of healing.

However, since so many Healing possibilities have been added, the game has to be balanced as well.

First thing, hostile creatures will have a way faster attack speed, both balancing the game and making the game more fast-paced. Some of them will be dealing less damage and some of them will be dealing more damage.

Lolol.

This is him with 4 major items, yeah I’m kinda trying to make the game look flashier.

// The Demo has been taken down for now //

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